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Old Apr 20, 2008, 01:25 PM // 13:25   #321
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Quote:
Originally Posted by Omnidragon42
O Hai Nebu!

btw I disbanded RnR over a year ago, you might want to change your profile




Andrew was in rawr to help them coordinate the rawr cup. He's not an actual member of the guild. Special circumstances lead to exceptions methinks.
I know he was in [rawr] to help with their Cup. But rules are rules or not?
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Old Apr 20, 2008, 01:39 PM // 13:39   #322
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Originally Posted by Diva Signet
Have you even thought about the logistics of such a thing?



The people who farmed the items get upset, see above for response to that.



How is that any different than the status quo, so why change anything?



Then you get the people left out, and isn't that the whole point is to not get people "left out" because they can't make enough money?



Yeah, that'll work. Anet sets the price for every single item in game? Lol.



Because it shouldn't work. You're taking away the fun of the game for the farmers, and since you're such a big fan of letting people play the game how they want to, why don't you consider the people you're hurting? The people who want and are able to buy gold are a minority, and the majority would be set back. Not a good marketing scheme for Anet.



You're doing it wrong.
Sigh. Well, let's see I believe someone said that about a billion dollars would be generated by selling cash even limiting the cash input to 20k per player assuming 10% of all players bought cash. This would net Anet $250,000 a week selling at $5 for 20k. $10 for 20k would ofcourse, double thta amount.

This would be weekly income. Do you know how many programmers you can buy for $250,000 a week? Probably enough to go through and mark every item on every server with a small tick that opens up a special window that lets you draw on yuor magic item gotten without ill gained money. Then when you trade it, the special window dissapears. Hard? Not when you throw $250,000 a week at it. For $250,000 you could hire Bernie Greenspan to work out the economics side.

The point for me has nothing to do with people getting left out. I'm self-centered like that, I just want cash to buy elite tomes.

If you have no time to play and you have no money to pay, I think you're screwed. So all of you poor people that see no value in Guild Wars gold, guess what? You don't have to buy it. If you see the value, you will find the money, first rule of sales.

If Farmers enjoy farming, they can still farm. I'm not taking that away from them. Can they still sell they're stuff? Sure! If you control the supply of gold coming in, you minimally effect the economy and keep inflation manageable.

As to me doing it wrong? I've enjoyed my time playing GW, so I guess you're wrong.
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Old Apr 20, 2008, 01:44 PM // 13:44   #323
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Quote:
Originally Posted by ModTerrik
*Snip*
If Farmers enjoy farming, they can still farm. I'm not taking that away from them. Can they still sell they're stuff? Sure! If you control the supply of gold coming in, you minimally effect the economy and keep inflation manageable.*Snip*
People may like to farm because they get a sense of pride when they zone/warp into Spamadan with 400k they made raptor farming or something.

If they put the in-game store money in, this'll damage these people. And me. Of course
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Old Apr 20, 2008, 01:47 PM // 13:47   #324
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If you've enjoyed it so much, why do you need to buy gold?

Just carry on enjoying it, and the gold will steadily accumulate.


(though fyi: the two groups of jade brotherhood knights just south outside the marketplace in kaineng centre are really easy to farm, and they have a fairly high drop rate for armour with stuff on it: an hour of doing that and you'd probably find a decent crop of superior runes)
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Old Apr 20, 2008, 01:50 PM // 13:50   #325
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The problem with this is that the devs would actually be creating jobs better than their own. In all of anet's contracts this is specifically a no no. As NO one can have more fun than the devs.


NO ONE
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Old Apr 20, 2008, 01:55 PM // 13:55   #326
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If you played for 1200 hours and don't have hard mode, then you pretty much are doing it wrong way.
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Old Apr 20, 2008, 01:56 PM // 13:56   #327
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Quote:
Originally Posted by ModTerrik
Sigh. Well, let's see I believe someone said that about a billion dollars would be generated by selling cash even limiting the cash input to 20k per player assuming 10% of all players bought cash. This would net Anet $250,000 a week selling at $5 for 20k. $10 for 20k would ofcourse, double that amount.

This would be weekly income. Do you know how many programmers you can buy for $250,000 a week? Probably enough to go through and mark every item on every server with a small tick that opens up a special window that lets you draw on yuor magic item gotten without ill gained money. Then when you trade it, the special window dissapears. Hard? Not when you throw $250,000 a week at it. For $250,000 you could hire Bernie Greenspan to work out the economics side.
That argument has nothing to do with the impact on the game. Anet would make a lot of money from selling gold, I agree. However, there's this possibly foreign concept of appealing to all players, not just you, that they have to worry about.

Quote:
Originally Posted by ModTerrik
The point for me has nothing to do with people getting left out. I'm self-centered like that, I just want cash to buy elite tomes.
Regardless of how important you are, Anet needs to pay attention to a wider market than your bank account because in the greater scheme of things, one or two players makes zero difference. I'm not arguing that selling gold won't make a few happy, I'm saying that it will alienate a lot more than it will make happy. Anet does have to sell GW2, you know.

Quote:
Originally Posted by ModTerrik
If you have no time to play and you have no money to pay, I think you're screwed. So all of you poor people that see no value in Guild Wars gold, guess what? You don't have to buy it. If you see the value, you will find the money, first rule of sales.
See above argument. You're not processing that it would drive people away from the game, and even if they continued to play GW1, they would be less likely to purchase GW2 because of Anet's actions.

Quote:
Originally Posted by ModTerrik
If Farmers enjoy farming, they can still farm. I'm not taking that away from them. Can they still sell they're stuff? Sure! If you control the supply of gold coming in, you minimally effect the economy and keep inflation manageable.
Anet will still have to ban gold sellers because they'll keep on selling because people will want more than their limit that Anet puts them on. It changes nothing from how it is now other than that there's a legal way to for people who don't want to break the rules to get a little bit of money.

Edit: Why is this bad? Because it causes inflation that hurts everyone in game because the gold buyers are buying more stuff. If only 10% of people buy gold, that's putting out the 90% who don't.

Quote:
Originally Posted by ModTerrik
As to me doing it wrong? I've enjoyed my time playing GW, so I guess you're wrong.
Then why do you need to buy gold if you're enjoying the game? Just keep on enjoying it. It sounds like you would be a lot happier playing a single player game where you have god mode and infinite money cheats where you can just play around in a universe where everything is at your fingertips. If all you care about is making builds and generally mucking around, then why do you need other people? It'd be a lot less expensive for you.

Last edited by Diva Signet; Apr 20, 2008 at 02:04 PM // 14:04..
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Old Apr 20, 2008, 02:01 PM // 14:01   #328
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Quote:
Originally Posted by ModTerrik
The point for me has nothing to do with people getting left out. I'm self-centered like that, I just want cash to buy elite tomes.
So is it fair to me as a player that you didn't play through the game, acquiring the skill that guildwars is supposed to be all about, and cheated to get an elite skill? How am I supposed to feel when I party with you, then we fail because you cut corners.

Quote:
Originally Posted by ModTerrik
If Farmers enjoy farming, they can still farm. I'm not taking that away from them. Can they still sell they're stuff? Sure! If you control the supply of gold coming in, you minimally effect the economy and keep inflation manageable.
Farming isn't any fun when you can make 3 mouse clicks and add 100k to your account.
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Old Apr 20, 2008, 02:09 PM // 14:09   #329
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This idea is beyond terrible.
Seriously, even those 'free' mmo's based on microtransaction systems with buying ingame advantages DON'T sell ingame currency! They often sell a different currency used just for obtaining special items from npcs or just sell exclusive items, those items are NOT tradeable between players. (there are probably exceptions)

So this idea is not only about bringing GW down to their level, it's about going even worse!

I play GW because it's different than those lame games with economies based on real $$, even though it's becoming dangerously close to them with them selling unlocks (if you spend your first 2mil faction on zkeys instead of unlocks you effectively bought 1 million gold!) and infinite supply of great looking weapons (BMP, buy it and you'll never ever going to need to buy any other weapon! unless you want a specific skin).

If they go any further, I may just leave. I'd much rather play a subscription based game which is fair for everyone than a 'free' one that sells numerous advantages through microtransations. I was fortunate finding GW which was originally both free and fair.
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Old Apr 20, 2008, 02:13 PM // 14:13   #330
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+ Spending real money to get better in a game could be addictive
Spending way to much money , just because 'I want that weapon, it's only $xx,- ' the week after » 'Oh I might as well get myself some new armour, let's spend another $xx,- , because it's not that much'

It would really get some people into money troubles
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Old Apr 20, 2008, 02:18 PM // 14:18   #331
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Selling gold has ruined many, many MMOs in the past... Going all the way back to MUDs.
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Old Apr 20, 2008, 02:36 PM // 14:36   #332
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Selling gold is a bad idea. Everything about GW is based on E-peen now. Players won't want their E-peen ruined.

Buy another game. Simple as that.
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Old Apr 20, 2008, 02:37 PM // 14:37   #333
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Yes, very simple.
Another point: It would absolutely ruin the GW economy even more than it's being ruined now if people had such easy access to money.
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Old Apr 20, 2008, 02:49 PM // 14:49   #334
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Quote:
Originally Posted by Malice Black
Selling gold is a bad idea. Everything about GW is based on E-peen now. Players won't want their E-peen ruined.

Buy another game. Simple as that.
/thread

I'm going to bed now.
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Old Apr 20, 2008, 03:09 PM // 15:09   #335
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Quote:
Originally Posted by GW GF
This is why I am making a suggestion... because me quitting GW isn't in anets best interest. Because I have 15 chars and have everything that GW has come out with. Just a suggestion and I don't know why you are so anxious to see me run out of GW
I, too, have all the campaigns and a decent amount of well played characters. I've been here since beta. That is why it's so easy for me to quit and not care and nor should they. They have my money from paying for all the campaigns, I've finished what I wanted to finish and I can move on to other games.

As for you having little time to make money, make use of your time. You claim to be an experienced player, right? So do hard mode. I'm sitting with a decent 30k from just 2-3 hours of gameplay by playing the game AS IT WAS MEANT TO BE PLAYED! No farming, no gold botting, no buying real gold.
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Old Apr 20, 2008, 03:27 PM // 15:27   #336
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Just to add my 2 cents...

Selling in-game gold would be a very bad idea for the same reasons many have already stated in previous posts.

1 - Its a game - you are supposed to invest some time in it to play. Those who invest more time get better rewards.

At least GW allows you to have max armor and weapons with little cost.
If a player must have the most uber items and armor they will have to learn how to acquire them through farming or trading etc.


2 - The cost of Everything in game would be just outrageous The inflation would kill the game.

For people like me who would not pay real life money for in-game gold it would drive us out of the game.
I'm not just talking weapons and armor.
Think about things which you cant just go up to a crafter and buy like weapon mods, inflation would raise their cost sky high.
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Old Apr 20, 2008, 03:29 PM // 15:29   #337
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i don't see a problem with anet selling gold.

a guildwars trillionaire has very little (if any) advantage over a guildwars bum.

all of the "upgrades" in the game are cosmetic, so who really cares?
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Old Apr 20, 2008, 03:30 PM // 15:30   #338
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Quote:
Originally Posted by Malice Black
Selling gold is a bad idea. Everything about GW is based on E-peen now. Players won't want their E-peen ruined.

Buy another game. Simple as that.
Like WoW..?

They don't mind Gold Farmers..
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Old Apr 20, 2008, 03:35 PM // 15:35   #339
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Quote:
Originally Posted by Omnidragon42
Special circumstances lead to exceptions methinks.
Priceless quote of the day.....

ANet makes the Rules so therefore are allowed to break the Rules? - IMPORTANT NOTE OF ORDER..... The Rules were not "changed officially"... therefore the published rules that ALL other players HAD to adhere to were broken. There is NO grey area here....PERIOD!!!

Lets also not forget that Izzy was also implicated (by being in [ b e s t ] ) AND lets not overlook the fact that those 2 people had been, up to that point, THE people responsible for PVP, you couldnt get 2 more key people involved. However, even if we were talking the tea boy and floorsweeper being the staffers, the point remains, Rules were broken by Staff. Its not personal, its points of order.

AND let us not forget that rawr were heavily promoting the Guild Cafe event, what better promotion than to have rawr Win?... good publicity Id say.....see how easily this can go wonky? See how easy it is to "appear" crooked? Whichever way its looked at...it stinks

Its a balls up for sure, but then thats the price of stupidity. As it stands, it smacks of cronyism and BS. And after all this time (and i might add a RECORD amount of NON communication on the GW main website- currently 12 days, the longest amount of time that has passed without ANY home page info in over 12 months..... cat got their tongue all a sudden?) there has been NO official commnt or apology. More contempt for the players?

What equally stinks is the manner in which the "alleged" rule change was announced.... NOT on the OFFICIAL website but only over rawr Radio. A member of The Spearmen (a Guild with ANet staff in) has already commented (in another forum) that had THEY known about the change the may have entered themselves. So, if nothing else, it is furthr proof that a small clique within the company believes it is above the Rules. GG ....NOT

Are the staff at ANet now so arrogant and contemptuous of their rules that they have decided to no longer obey them? If even the staff are that cynical about the game what hope do the mere players have.

I'll quote what someone else said about WHY its important Staff DONT take part or even be associated....
"he could have told them about the screw up in map rotation. He could have told them when it was being reverted. That could have won them two games out of 7 by itself, a vast advantage. Of course, the implications for the conflict of interest portion are much greater. Their weapons could be more potent, 50/50 instead of 40/40 (this sort of thing happens, look up EVE and associated scandals), they could all pick up a regen, and so on. Devs feeling a part of a group gives them strong incentive for bias on behalf of that group and very may well lead to cheating either in the giving of privileged information (like the map changes) or in a more material sense. It is to avoid this situation that devs aren't allowed in competing guilds. It doesn't matter whether or not you think a violation may have occurred- you often never know in these cases. The point is to prevent the question from ever coming up. If it does come up, something is wrong."

Rules are now apparently for breaking. How can ANet call foul on Gold Buyers when they have zero respect for the rules THEY SET?.... it beggers the question... why should the players respect the rules?

So, now they have set a precedent, they can continue this all the time, anytime. Yeah right..thats great way to earn the players trust Im sure. HOw deep does the rabbit hole go? Theres still many players that firmly believe that the Armbrace Duping has roots with the staff there. When events such as this recent one occur, why now should we believe that Anet staff were not party to the problem, if not even part of the cause. I have my suspicions but I didnt take the screenies.... but i know what i read in Shing Jea while the arrogant showed off their wealth and strangley many of those names had and still do have tight links with ANet. Trust? Why should I? We also see ANets ability to remove specifc amounts of Gold from accounts yet strangely they couldnt do this with the Armbrace fiasco....

And in closing....$4000 ... is that really something to be ignored.... The players are funding this contempt and misbehaviour and its wrong....very wrong.

ANet have ignored and stonewalled players on this subject for THREE weeks now, refusing point blank to make ANY comment whatsoever..... what part of that doesnt smell bad? Where are the assurances this wont happen again huh? Do we not at least deserve THAT much or are we all to be treated as fools?

I believe its time to elevate the complaint to higher Authorities (NCSoft? others?) as I personally dont believe this is entirely legal or fair.

I dont think Gold buying in any form is a good idea by the way.

Last edited by Cuthroat Dibbler; Apr 20, 2008 at 04:31 PM // 16:31..
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Old Apr 20, 2008, 03:47 PM // 15:47   #340
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Oh yes, 1 thing.

I purchased the games+expansion and worked on it for 2 and a half years to EARN all my stuff. I'm not going to be happy and same like alot of other people, if some one that started a month ago has 2 sets of FoW per character

I also think I shouldn't have to buy money to buy decent looking weapons when the broken economy gets broken even more.
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